UShort_destroy

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Destroys the UShort object and frees its memory.

Result := UShort_destroy(UShortObject)

Parameters

UShortObject The UShort object to use for the current operation.

Return Value

True (1) if the UShort was actually destroyed,
or False (0) if the UShort was not destroyed (see 1 below).

Remarks

The object will not be destroyed if:

  1. The lock count for UShortObject is more than one. In this case, the lock count for UShortObject will be decreased by one, and the function returns false to indicate that the object still exists.
  2. UShortObject is NULL (0 or blank) - returns the empty string to indicate an error.

Related

UShort_new

UShort

Examples

;Creates a new UShort initialized to 42
myUShort := UShort_new(42)

;Destroys myUShort and frees its memory
Result := UShort_destroy(myUShort)

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